ONE FOCUSED ACTION

Diagnose CPU vs GPU bottlenecks using profiling tools.

Rendering optimization

1 checklist items

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    Why this matters

    Identifying the root cause of slowdowns enables focused fixes on CPU or GPU workload.

    A STARTING-POINT EXAMPLE

    Hypothetical standard operating procedure

    Adapt this example to your site, access, tools, and change process. It is our suggested procedure, informed by the sources below.

    1. Use built-in profilers like Unity Profiler or Unreal Profiler to record frame times.
    2. Capture trace logs on device with performance tools like Android Studio's systrace.
    3. Analyze traces for delayed frames caused by CPU or GPU.
    4. Identify costly rendering calls or expensive scripting operations.
    5. Prioritize optimization based on bottleneck type.

    Watch for

    Without profiling, optimization efforts may target the wrong subsystem.

    Definition of done

    Clear classification of frame rate drops as CPU-bound or GPU-bound through trace analysis.

    Sources & attribution

    1. VR Performance Best Practices - Google Developers ↗
    2. Android Game Performance Optimization Tips ↗

    Original checklist wording and example SOP by Best SEO Checklist, using source-grounded AI assistance. Editorial contact: Ted Kubaitis, @tedkubaitis on Teams. Check current source guidance before implementation.